[BIOART]
   COMPOSTABLE ALTAR
       PHASE 04 / DOMAINE DE BOISBUCHET
           04.1 / EXHIBITION
       PHASE 03 / HUNGRY ECOCITIES
           03.1 / MATERIALITY
           03.2 / RESEARCH
           03.3 / PROTOTYPING
           03.4 / MORPHOLOGY
           03.5 / EXHIBITION
       PHASE 02 / CYENS
       PHASE 01 / KOYNE
   BACTERIAL CELLULOSE

[CERAMICS]
   ALDAREA
   OBJECTS
   3D PRINTING

[COLLABORATIONS]
   Q.A.L.A.A.
   SINBIOTOKIAK
   URETAN
   RADIORATOR

[TECH WEARABLES]
   TRANSMUTART
      EXHIBITION
      GLOBAL TALENTS DIGITAL
   DECONSTRUCTIVE HEADS
      SAMSUNG EGO


[ACCESSORIES]
   ALASKA
[ACADEMIC]
   COURSES & WORKSHOPS
   LECTURES
   TEACHING & RESEARCH
   PUBLICATIONS

[CERAMICS]

OBJECTS



‘Objects’ emerges as a meeting ground between digital processes and traditional techniques, where experimentation with materials coexists with craft-based methods. Starting with 3D-modelled pieces, handcrafted plaster moulds are developed, which subsequently enable work using slip-casting techniques, incorporating in some cases elements of hand-modelling or carving.

This section brings together objects that start from recognisable functions [containers, kitchenware or everyday objects] but which move away from their conventional forms to explore new relationships between utility, material and perception. Each piece strikes a balance between technical precision and manual craftsmanship, keeping visible the traces of the various processes [digital and analogue] involved in its creation.

White clay has been one of the central materials in this practice due to its versatility and ability to capture details, textures, and variations in surface and colour reflectance in glaze.



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